![]() ![]() Just copy the entire MiniMetro\ directory to any target machine of your choice, like that old WinXP box. It should reside in the following subfolder of your Steam installation directory: steamapps\common\MiniMetro\. When that’s done you’re ready to deploy Mini Metro on Windows XP. Once you’ve clicked on a beta branch, Steam will download some differential data, typically around 40MiB. So maybe you’d want to pick the directx9 one. ![]() (Released in August 2017)Įngine-wise, the two XP-compatible branches don’t seem too far apart, but Srandista told me that the opengl2 branch has less content (cities) than the directx9 one, which was kept up to date until some time in 2019. opengl2 branch: Unity engine version 5.directx9 branch: Unity engine version 2017.3.Default branch at the time of writing (): Unity engine version 2019.1.I investigated the three options, and found differences in the game engine versions used: Naturally, those aren’t really “beta” versions, it’s just old, unmaintained branches of the game which the developers are still offering for users of older hard- and software. Then, you could opt-in to the “opengl2” compatibility branch or the “directx9” one, both of which work on Windows XP. Participating in Mini Metro “Beta” versions (click to enlarge)įor Windows users, there are three options here essentially: Don’t opt-in to any “beta”, but this makes the game break on XP. From there you can join all the beta branches offered with the game. Anyhow, after having registered the game with and downloaded it from Steam, right click the title and click on “Properties…”, then on “BETAS”. At the time of writing it’s being offered there with a -50% discount for instance. You may want to check it out on as well, as they give you a Steam key, and they sometimes have sales outside of Steam. So, you need the Steam version of the game. It appears the developers have pulled the Windows version up to Direct3D 11, likely a result of their constant upgrading of the Unity engine the game is based on in its PC versions. The bad part is, despite the no-DRM approach, the solution described below will not work for the Humble Bundle and GOG versions of the game, because those are always kept current with no download archives. So all that’s happening when running it outside of the Steam context is that you’ll lose Steam cloud integration features.Īs said, that’s the good part. It’s linked to the Steam API, but there is no SteamStub and no Steam API DRM actually. Even if you choose to buy the Steam version and download it, say on a Windows 10 box, you can just copy it to another machine of yours. The good part: The game is entirely DRM-free. There are some issues with running it on the aging operating system however. Maybe you’ve played the little subway building simulator before, it’s initially existed as a browser game, with mobile app and desktop versions released a few years later. Recently, user Srandista notified me on IRC about how he managed to get the good old game to work on Windows XP. ![]()
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